AI Insights · Timothy · April 2022
Top 5 Idler Games Performance in New Zealand Q1 2022
Discover the performance trends of the top 5 idler games in New Zealand during Q1 2022, including insights on downloads, revenue, and active users.
The first quarter of 2022 saw notable trends for the top 5 idler games on a unified platform in New Zealand. Here’s a detailed look at the weekly performance metrics for Idle Lumber Empire - Wood Game, Gold and Goblins: Idle Games, Egg, Inc., Bud Farm: Idle Tycoon Game, and Prison Empire Tycoon-Idle Game.
Idle Lumber Empire - Wood Game from AppQuantum Publishing Ltd experienced a fluctuating trend in weekly revenue, peaking at approximately $6.2K in the first week of January and gradually decreasing to about $1.1K by the end of March. Weekly downloads varied, with a high of around 3K in the last week of March. Active users saw a decline from 5K at the start of the quarter to 2.6K mid-quarter, before rebounding to 4.5K by the end of March.
Gold and Goblins: Idle Games also published by AppQuantum Publishing Ltd, showed a consistent increase in weekly revenue, reaching nearly $3.4K in early March. Downloads showed some fluctuation, peaking at around 1K in early February. Active users remained relatively stable, fluctuating between 1.7K and 2.6K throughout the quarter.
Egg, Inc. from Auxbrain, Inc. saw a stable weekly revenue trend, with a peak of approximately $2.3K in late February. Downloads were highest in the first week of January at around 2K, gradually decreasing to about 700 by the end of March. Active users started at 15.3K and saw a slight decline, ending the quarter at around 11K.
Bud Farm: Idle Tycoon Game by LDRLY experienced an increase in weekly revenue, peaking at approximately $2.4K in mid-March. Downloads were minimal, peaking at around 420 in mid-January. Active users followed a similar pattern, reaching a high of 597 in late January before declining to around 283 by the end of March.
Finally, Prison Empire Tycoon-Idle Game from Digital Things saw a steady increase in weekly revenue, peaking at approximately $1.9K in the final week of February. Weekly downloads were highest in mid-January at around 1.5K. Active users grew from 1.4K at the start of January to 3.2K in mid-February before settling at around 2.6K by the end of March.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's platform.